#include "Rock.h"
#include <iostream>
#include <allegro.h>

using namespace std;

Rock::Rock() {
    PALETTE p;
    BITMAP *g =  load_tga("graphics/rock.tga", p);
    if(g == NULL)
        cout << "failed to load rock graphic" << endl;
    setGraphic(g);
}

void Rock::dispose() {
    return;
}

